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		<title>Elke721001973162 at 22:34, 2 May 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:34, 2 May 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gearhead &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;further limited &lt;/del&gt;because it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does &lt;/del&gt;not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate from special attacks, such as either Leatherface or Hillbilly’s chainsaw, or hatchets thrown by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Huntress, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is all but counterproductive outside of certain M1 killers. Even in select builds, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conditions required &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gain any information are simply too demanding compared to something like Discordance, which offers what could be argued as superior information with no input needed from the kil&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nurse also has &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack immediately out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her blink&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allow &lt;/del&gt;for a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rapid way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strike Survivors running way from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fearsome &lt;/del&gt;killer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if you choose &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack out &lt;/del&gt;of this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blink and miss then &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nurse is placed in a recovery period that slows her &lt;/del&gt;movement speed &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and forces her &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recover before she can attack. Even &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this drawback being able to strike out of such a fast &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful ability is yet another reason the character is still a force &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reckoned w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Good Survivor &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are slippery and elusive targets&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They will zip &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;windows, hide behind trees&lt;/del&gt;, use &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pallets &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stop &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;killer in their tracks, and countless other tactics&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So using &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;killer who revolves around landing accurate and efficient shots on these evasive targets is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;difficult task for even &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best killer. So developing a solid aim is a must for aspiring Deathslinger play&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;latest addition &lt;/del&gt;to Dead by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daylights roster of bloodthirsty villains is the intimidating Deathslinger&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A mix of murder-hungry cowboy &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scorpion from Mortal Kombat&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deathslinger makes use &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a powerful harpoon rifle to snatch &lt;/del&gt;up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unsuspecting survivors &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reel them in &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet their death&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The character combines an interesting design and unique gameplay style to create &lt;/del&gt;one of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coolest killers &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the title&#039;s roster&lt;/del&gt;. This guide will provide some essential tips to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excel with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take out survivors in no t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Chains &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hate&quot; DLC in Dead by Daylight &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can now experience &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whole new type &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;horror as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deathslinger shoots and draws in his victims from afar&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most DLC&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new map&lt;/del&gt;, killer&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, survivor, and six perks between them &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mix and match among all other characters&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Without a doubt, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newest chapter &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dead by Daylight brings innovative design choices made &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a great-looking new &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some maps it&#039;s the opposite, which can &lt;/del&gt;be a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;disadvantage &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;killers&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If they&#039;re too close to each other, more than one survivor can work on a gate &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exit before &lt;/del&gt;the killer &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gets there. So &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balance it out would be making each gate at an equal distance across all m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After every shot from his rifle&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deathslinger must reload his weapon&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This will perform &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reload animation which will make &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill useless for a few seconds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So it is important that aspiring Deathslinger mains &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sure &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pick &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choose their shots, &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid missing their target&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deathslinger&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long reloading animation making him &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large hulking figure with little to worry ab&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the Nurse&#039;s relatively simple toolset it may come across as easy to excel with the character, however, this is not the case. Although Spencer&#039;s Last Breath is simple in theory it takes a master Nurse player to unlock the moves true potential. Here are some essential tips and tricks to master the Nurse&#039;s distinguishing ability, and the best way to utilize the powerful ability in the context of a match of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dead by Dayli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&#039;t the case for some of the maps, but the ones that are in dense forest areas are something the developers should look at. Even when there&#039;s heavy fog while playing as the killer, it can be distracting and unfair because now the killer can&#039;t see in front of them and it becomes a big disadvant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dead by Daylight released in 2016 and features asymmetrical multiplayer. Four years later, the game has a slew of killers, survivors, maps, and a strong player base. The developers behind the game, Behavior Interactive, have done an exceptional job of adding new content and keeping the game fresh. Dead by Daylight is arguably the best asymmetrical horror game to d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With that in mind, the Deathslinger needs to apply pressure to generators and survivors, using their ability carefully as reloading wastes time. While it may sound obvious to say pressure is necessary, killers like Freddy Krueger, The Hag, Hillbilly, and Demogorgon all have ways to quickly traverse the map, while the Deathslinger has only his default movement speed. The good news is that his ability, if used properly, is excellent for anti-looping, saving time in a fruitless ch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game has a known issue that it&#039;s easier being the survivors. Players work together and they&#039;re using the third-person camera. So survivors can easily look around them when working on an objective to see if the killer is com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical multiplayer games have established themselves as popular online multiplayer titles, but &lt;/del&gt;[https://Dbdportal.com/ Dead &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by &lt;/del&gt;Daylight &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strategy&lt;/del&gt;] by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daylight&#039;s and its horror-slasher theme has proven to be one of the biggest successes in this niche genre. With the online Resident Evil Resistance title right around the corner, fully included with the Resident Evil 3 Remake base game, the online multiplayer title has an opportunity to foster a lot of positive attention from today&#039;s consumer market and online gaming communities which have demonstrated a thirst for asymmetrical horror multiplayer gam&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you haven’t noticed, most of what makes Legion a good killer &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the effective use of Feral Frenzy, &lt;/ins&gt;because &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;without &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there’s &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;much working in their favor. It’s important to keep &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pressure up &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dish out damage continually because once &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivors get away and catch their breath it’s tough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start o&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reason being that his high speed from Feral Frenzy lets him dart between survivors inflicting deep cuts, the more clustered together everyone is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easier it is to zip between targets. Finding ways to cause these groupings is key &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legion’s succ&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most interesting and competitive online experiences, Dead by Daylight _ pits 4 survivors against one player-controlled killer. With a huge roster &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both survivors and killers&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans of the game are spoiled &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choice in regards to their options within _Dead by Daylight. From the Hillbilly to the Demogorgon players can choose &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety of interesting and unique killers &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play with based upon their preferred style of play. The gameplay of Dead by Daylight is relatively simple, survive the onslaught of &lt;/ins&gt;the killer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while completing various objectives throughout the map&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the killer&#039;s primary objective is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill the survivors as quickly as possible. This creates one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most addictingly intense matches in any competitive game on the mar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Based on &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need to be efficient in applying pressure, the majority of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deathslinger’s add-ons either cut down on reload time, stun duration for broken chains, or bumps up &lt;/ins&gt;movement speed &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while aiming. Other add-ons afflict survivors in different ways, such as adding the time it tends &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely mend, which pairs wll &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sloppy Butcher &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nurse’s calling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make survivors waste t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finally, when playing the Nurse you have the ability to quickly and rapidly take out fleeing survivors, but that doesn&#039;t mean you should blindly chase &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throughout the map&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Be wise &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your pursuit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make smart and tactical &lt;/ins&gt;use &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of your superior ability that way you can teleport &lt;/ins&gt;to a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;useful cut-off point&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Instead of wasting blinks to pop up behind &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player use your teleportation to blink in front or beside &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivor that way you have the positional advantage to ambush &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fleeing survi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Demogorgon adds an additional &quot;trapping&quot; style character &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the killer roster of &lt;/ins&gt;Dead by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daylight &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a vast mobility range &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capability&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Demogorgon is meant for players who enjoy a style &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;play which features setting &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;portals &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traps &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;traverse the arena and catch players off guard&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, the Demogorgon is &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more difficult characters to use &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dead by Daylight and may require some getting used to&lt;/ins&gt;. This guide will provide &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players new to the Demogorgon&#039;s playstyle &lt;/ins&gt;some essential tips to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;optimize &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hideous creature&#039;s arsenal &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such a huge roster of original and classic horror creatures and killers, players have a bounty of options to satisfy their bloodlust. However, one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest killers in the game, is one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original members &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the cast&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Nurse. A killer so powerful she has received a necessary rework to tone her down &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notch to fit the level of the rest &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cast&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, even &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this rework&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the nurse &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still one of the strongest killers in the cast with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toolkit so useful that she will always terrorize survivors no matter the meta. This guide will explain how to play the Nurse effectively and the basic gameplan when using the charac&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Alongside this portal&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;killer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a powerful lunging strike&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This serves as another tool &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Demogorgon has &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;close space while trying to kill survivors. This lunge provides the creature with far-reaching slash attacks &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sets up the opportunity for pursuit or another melee str&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fair there are &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot of arguments to be made &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both sides and whether Legion is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best, worst, or mediocre killer in this horror game is largely up to you&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here are some arguments for &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;against why &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legion is the best &lt;/ins&gt;killer &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the game &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help you decide for yours&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the map is too small&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can work against &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivors. The killer would be able to catch them much quicker and hook them, then rinse and repeat&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since everything is close together, and if the killer has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perk that makes his speed faster, they can reach &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivors in no time&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Map sizes should &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somewhere in between &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give both the killer &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;survivors breathing room. Which would make the game easier for both part&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nurse&#039;s ability is relatively simple &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wrap your head around&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, that is not &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;underplay &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strength, as this one ability is what solidifies the character as among the best in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This can make being Legion tough as your Feral Frenzy will only carry you so far across the map. If you inflict &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deep Wound and the next target is some distance away you’ll have troubled chaining together attacks and keeping your momentum&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the Nurse&#039;s relatively simple toolset it may come across as easy to excel with the character, however, this is not the case. Although Spencer&#039;s Last Breath is simple in theory it takes a master Nurse player to unlock the moves true potential. Here are some essential tips and tricks to master the Nurse&#039;s distinguishing ability, and the best way to utilize the powerful ability in the context of a match of [https://Dbdportal.com/ Dead &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By &lt;/ins&gt;Daylight &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tier list&lt;/ins&gt;] by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dayli&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Elke721001973162</name></author>
	</entry>
	<entry>
		<id>https://wikigence.org/index.php?title=Dead_By_Daylight_Killer_Guide:_The_Nurse&amp;diff=4305&amp;oldid=prev</id>
		<title>TamaraBagshaw: Created page with &quot;&lt;br&gt;Gearhead is further limited because it does not activate from special attacks, such as either Leatherface or Hillbilly’s chainsaw, or hatchets thrown by the Huntress, and is all but counterproductive outside of certain M1 killers. Even in select builds, the conditions required to gain any information are simply too demanding compared to something like Discordance, which offers what could be argued as superior information with no input needed from the kil&lt;br&gt;&lt;br&gt; &lt;b...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wikigence.org/index.php?title=Dead_By_Daylight_Killer_Guide:_The_Nurse&amp;diff=4305&amp;oldid=prev"/>
		<updated>2026-05-02T22:04:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Gearhead is further limited because it does not activate from special attacks, such as either Leatherface or Hillbilly’s chainsaw, or hatchets thrown by the Huntress, and is all but counterproductive outside of certain M1 killers. Even in select builds, the conditions required to gain any information are simply too demanding compared to something like Discordance, which offers what could be argued as superior information with no input needed from the kil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;b...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Gearhead is further limited because it does not activate from special attacks, such as either Leatherface or Hillbilly’s chainsaw, or hatchets thrown by the Huntress, and is all but counterproductive outside of certain M1 killers. Even in select builds, the conditions required to gain any information are simply too demanding compared to something like Discordance, which offers what could be argued as superior information with no input needed from the kil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Nurse also has the ability to attack immediately out of her blink, allow for a rapid way to strike Survivors running way from the fearsome killer. However, if you choose to attack out of this Blink and miss then the Nurse is placed in a recovery period that slows her movement speed and forces her to recover before she can attack. Even with this drawback being able to strike out of such a fast and powerful ability is yet another reason the character is still a force to reckoned w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Good Survivor players are slippery and elusive targets. They will zip in and out of windows, hide behind trees, use pallets to stop a killer in their tracks, and countless other tactics. So using a killer who revolves around landing accurate and efficient shots on these evasive targets is a difficult task for even the best killer. So developing a solid aim is a must for aspiring Deathslinger play&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The latest addition to Dead by Daylights roster of bloodthirsty villains is the intimidating Deathslinger. A mix of murder-hungry cowboy and Scorpion from Mortal Kombat, the Deathslinger makes use of a powerful harpoon rifle to snatch up unsuspecting survivors and reel them in to meet their death. The character combines an interesting design and unique gameplay style to create one of the coolest killers in the title&amp;#039;s roster. This guide will provide some essential tips to excel with the character and take out survivors in no t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With the addition of the &amp;quot;Chains of Hate&amp;quot; DLC in Dead by Daylight , players can now experience a whole new type of horror as the Deathslinger shoots and draws in his victims from afar. As with most DLC, there is a new map, killer, survivor, and six perks between them to mix and match among all other characters. Without a doubt, the newest chapter to Dead by Daylight brings innovative design choices made and a great-looking new &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Some maps it&amp;#039;s the opposite, which can be a disadvantage for the killers. If they&amp;#039;re too close to each other, more than one survivor can work on a gate and exit before the killer gets there. So to balance it out would be making each gate at an equal distance across all m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After every shot from his rifle, the Deathslinger must reload his weapon. This will perform a reload animation which will make the skill useless for a few seconds. So it is important that aspiring Deathslinger mains be sure to pick and choose their shots, to avoid missing their target. Due to the Deathslinger&amp;#039;s long reloading animation making him a large hulking figure with little to worry ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Given the Nurse&amp;#039;s relatively simple toolset it may come across as easy to excel with the character, however, this is not the case. Although Spencer&amp;#039;s Last Breath is simple in theory it takes a master Nurse player to unlock the moves true potential. Here are some essential tips and tricks to master the Nurse&amp;#039;s distinguishing ability, and the best way to utilize the powerful ability in the context of a match of Dead by Dayli&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This isn&amp;#039;t the case for some of the maps, but the ones that are in dense forest areas are something the developers should look at. Even when there&amp;#039;s heavy fog while playing as the killer, it can be distracting and unfair because now the killer can&amp;#039;t see in front of them and it becomes a big disadvant&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Dead by Daylight released in 2016 and features asymmetrical multiplayer. Four years later, the game has a slew of killers, survivors, maps, and a strong player base. The developers behind the game, Behavior Interactive, have done an exceptional job of adding new content and keeping the game fresh. Dead by Daylight is arguably the best asymmetrical horror game to d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With that in mind, the Deathslinger needs to apply pressure to generators and survivors, using their ability carefully as reloading wastes time. While it may sound obvious to say pressure is necessary, killers like Freddy Krueger, The Hag, Hillbilly, and Demogorgon all have ways to quickly traverse the map, while the Deathslinger has only his default movement speed. The good news is that his ability, if used properly, is excellent for anti-looping, saving time in a fruitless ch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game has a known issue that it&amp;#039;s easier being the survivors. Players work together and they&amp;#039;re using the third-person camera. So survivors can easily look around them when working on an objective to see if the killer is com&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Asymmetrical multiplayer games have established themselves as popular online multiplayer titles, but [https://Dbdportal.com/ Dead by Daylight strategy] by Daylight&amp;#039;s and its horror-slasher theme has proven to be one of the biggest successes in this niche genre. With the online Resident Evil Resistance title right around the corner, fully included with the Resident Evil 3 Remake base game, the online multiplayer title has an opportunity to foster a lot of positive attention from today&amp;#039;s consumer market and online gaming communities which have demonstrated a thirst for asymmetrical horror multiplayer gam&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TamaraBagshaw</name></author>
	</entry>
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